Neon Divide does not require an account. Your progress is saved on your own device by default. If you choose to sign in with Play Games, the game also stores a display name, a short friend code, your leaderboard scores, and your friend list on our servers so leaderboards and friends can work — this is entirely optional and the game is fully playable without it. The advertising network is the only other third party involved, and only when an advertisement is shown.
Everything the game saves stays in its own private storage on your device:
None of this is transmitted anywhere by default. There is no analytics service in this build. Uninstalling the game removes it, and it is not recoverable — with the exception of purchases, which your app store can restore, and (if you signed in) your leaderboard account, which lives on our servers independently of the device.
Neon Divide includes an optional Leaderboard feature (Arcade and Daily Challenge boards, plus adding friends by a short friend code). It is entirely optional — every menu, mode and reward in the game works without ever signing in. If you choose to use it:
Neon Divide shows two kinds of advertisement:
Advertisements are supplied by Google AdMob. To serve them, the advertising SDK may collect and process device information such as a device advertising identifier, IP address, coarse location derived from it, and interaction with the advertisement. This processing is carried out by the advertising network under its own privacy policy, not by us: Google's advertising privacy information is at policies.google.com/technologies/ads.
Your choice. On first run you are asked whether advertising may be personalised. Choosing non-personalised means the SDK is asked for generic advertisements only. You can change this at any time in Settings → Privacy and advertising. Both choices leave the entire game playable. Where the law requires it, the advertising SDK presents its own consent form, which is shown before any advertisement is requested.
Buying your way out. Purchasing Remove Forced Ads, the Founder Pack or the Supporter Edition permanently disables the automatic full-screen advertisements. Optional rewarded advertisements remain available if you want them, and every reward they give remains earnable through ordinary play.
Reporting an advertisement. If you see an advertisement that is inappropriate or broken, note the time and the advertiser and contact wobblygames45@gmail.com, including your device model and the approximate time. We will pass the report to the advertising network. Advertisement close and skip controls belong to the advertising network and are always visible and usable.
In-app purchases are processed entirely by Google Play or the Apple App Store. We never see or receive your payment details. The game stores only a local record of which products you own, so your benefits apply offline.
Use Restore Purchases on the Shop or Settings screen to re-apply purchases on a new device or after reinstalling. Restoration is handled by your app store account.
The available products are: Remove Forced Ads, Founder Pack, Supporter Edition, three individual arena themes, and a theme bundle. Everything except the Data Fragment packs is a one-time purchase. Fragment packs can be bought repeatedly and are used up when bought, so they are not restored. Data Fragments are an in-game currency that only unlocks cosmetic items and cannot buy gameplay advantages. There is no subscription, no loot box, no battle pass.
Neon Divide is intended for a general audience of age 13 and over, in line with its Play Store target-audience and content-rating settings, and is not directed primarily at children. It contains no violence, no chat and no user-generated content.
We do not knowingly collect personal information from anyone under 13. If you believe a child has provided personal information through this game, contact us and we will investigate.
If you have never signed in, no personal information is collected or transmitted by the game, and there is nothing held about you for us to export or delete — uninstalling the game or using your device's "clear app data" function removes everything.
If you have signed in with Play Games, contact wobblygames45@gmail.com to request a copy of, or the deletion of, your account (display name, friend code, scores and friend connections). See "Optional account" above.
For data processed by the advertising network, exercise your rights through the network's own controls, linked above, and through your device's advertising settings (Android: Settings → Google → Ads; iOS: Settings → Privacy & Security → Tracking).
The game is fully playable with no network connection. Without one, advertisements simply do not appear and the store shows as unavailable. Nothing is queued for later transmission.
Saved data is held in the application's private storage, which your operating system isolates from other apps. Because no personal information is collected on-device, there is none in transit to intercept there. Account data you opt into (display name, friend code, scores, friend connections) is transmitted over an encrypted connection to our backend provider and protected by security rules so only you can modify your own record. Progress is written with a rolling backup so an interrupted write loses at most the most recent change, and purchase entitlements are stored separately so damaged progress data cannot cost you something you paid for.
If this policy changes materially, the effective date above will change and the updated text will be published at the same URL before the change takes effect.
Questions about this policy? Contact us at wobblygames45@gmail.com.
These match the implemented behaviour, for Google Play's Data safety section.
| Question | Answer |
|---|---|
| Does your app collect or share any of the required user data types? | Yes — through the advertising SDK, and (only if the player signs in) through the optional leaderboard account |
| Data types collected | Device or other IDs (advertising ID); App activity → app interactions, limited to advertising interaction. If signed in: name and app activity (leaderboard scores, friend connections) |
| Purpose | Advertising or marketing; account management and app functionality (leaderboards, friends) |
| Is data collected by your app or a third party? | Advertising ID by the advertising SDK; account data by our app, stored with our backend provider (Google Firebase) |
| Is the data shared with third parties? | Yes, advertising data with the advertising network. Account data is not sold or shared, other than scores/display name being visible to other signed-in players as part of the leaderboard feature itself |
| Is collection optional? | Yes — signing in is entirely optional, and ad personalisation is a separate in-app choice |
| Is data encrypted in transit? | Yes |
| Can users request deletion? | Yes — advertising data through the network's controls and device advertising settings; account data by contacting support above |